#ifndef GLOBAL_H
#define GLOBAL_H
#include <string>
#include <vector>
using namespace std;
typedef vector<CString> FunNameVec;
typedef FunNameVec::iterator FunNameVecIt;
#endif

//#ifndef GLOBAL_H
//#define GLOBAL_H
//#include <string>
//#include <vector>
//using namespace std;
//struct ListTree
//{
//	CString RootNode;
//	vector<CString> ChildNode;
//};
//typedef vector<ListTree> FunNameVec;
//
//typedef FunNameVec::iterator FunNameVecIt;
//#endif